I remember UMB. I remember that, as a teenager, I was obsessed with figuring out how to squeeze the most free conventional memory out of MS-DOS 6+ ... or 7+? I was stuck at around 615k, maybe 620ish. It annoyed me greatly, because I knew there was still headroom left.
The thing was, that upper memory wasn't just for TSRs. Anything one can shove there, would happily stay there and run just fine.
My journey towards the most free, conventional memory ended at 637k on my 386 DX-33 with 8megs of RAM and a SoundBlaster card, with everything possible being shoved to high memory. Mouse driver, MSCDEX and even COMMAND.COM.
MEMMAKER. It was okay, but it was so invasive in modifying your CONFIG.SYS and AUTOEXEC.BAT that I never really trusted it. I preferred hand-optimizing.
Good times. Our DOS game PaybackTime 2 was only capable of using conventional memory. That was a major reason for the game really not having any proper animations for its player characters.
The thing was, that upper memory wasn't just for TSRs. Anything one can shove there, would happily stay there and run just fine.
My journey towards the most free, conventional memory ended at 637k on my 386 DX-33 with 8megs of RAM and a SoundBlaster card, with everything possible being shoved to high memory. Mouse driver, MSCDEX and even COMMAND.COM.
637k. So proud, much wow!
Good times!
The ARR is probably Aaron R Reynolds (also associated with the AARD code for detecting non-MSDOS environments), but you can't ask for his opinion since he passed about 20 years ago - https://www.reed.edu/reed-magazine/in-memoriam/obituaries/no....
Also https://en.wikipedia.org/wiki/AARD_code and a Raymond Chen story involving aaronr - https://devblogs.microsoft.com/oldnewthing/20190924-00/?p=10... and a pic of him with the Windows team - https://web.archive.org/web/20191014055254/https://community...
from another os2museum.com article about MS-DOS, https://www.os2museum.com/wp/dos/dos-3-0-3-2/