Register the mousemove event handler on window, then you will still get the events when the mouse moves out of the window/frame while dragging and it won't be that buggy.
On my machine, the initial state isn't simulated. It only begins simulation when I touch it. At which point, the weight causes the bottom blocks to intersect each other significantly.
Is this website intended to break HN on Android? I've never had a website lock up the HN app like this. I couldn't back out, and I was stuck in a loop when the app restarted on the same page.
Really cool! To be honest, when I clicked on this I had a hope that it would be possible to add things to the stack like the ongoing memes of just putting different things in there (maybe live with other people as a collaborative editor).
> If only it wouldn't collapse by itself after clicking anywhere (clicking seems to activate physics) this would be 10/10
I think that's the other metaphor here.
It's not just standing on the tiny shoulders of one forgotten maintainer. The entire system only appears stable because we're looking at a snapshot of it.
Not sure. It's not it being unstable, it's small bricks moving bigger stuff to the side and maybe even upward. If I missed the joke I just don't find it funny.
The AI crank always cracks me up.
The world keeps moving around us. Can't choose staying still.
"The Internet Was Weeks Away From Disaster and No One Knew"
https://www.youtube.com/watch?v=aoag03mSuXQ
(at about the 9:50 mark)
Of course, glad to see it was another @isohedral project.
https://bash-org-archive.com/?5273
I think that's the other metaphor here.
It's not just standing on the tiny shoulders of one forgotten maintainer. The entire system only appears stable because we're looking at a snapshot of it.
In reality it's already collapsing.